Hmm... it appears that this monthly update thing is getting to be a rather regular thing for me...
so anyway... onto the update:
Life has been... busy (to say the least). and i guess the fact that having 4 concurrent projects ongoing isn't the best of things to do (especially when 1 of them is worth 2 modules worth of workload and credits). you know its bad when chris initiates a workflow timeline for each project. here's a little breakdown:
NM2219: Things are going according to schedule. Thank God for such an organised group (we even have minutes for our meetings. how cool is that?). Project looks to be in good shape after data collection. Meeting on Tues after 6... then still have to watch movie (for assignment wouldya believe) on thursday from 4-6.
NM4210: Things are kinda stable (or is it stagnant) at the moment since Reddy went down with a virus. I'm predicting work is going to pick up (especially after our meeting on sunday night at 8pm). I have this sinking feeling that i might have to do some programming *groans*
CS4343: hoho... the 2-in-1 module. Work never seems to end for this one. Just had presentation today (and its presentation and not pre-sentation according to R). And after presentation i realised i have more #$%@ to do than i can possibly imagine (which is a rather scary thought come to think about it). Apparently in trying to concentrate on the animation component, i've ignored some important stuff in my own phase of the project - the interface of the game. There's some elements i haven't quite thought about (and i need to think about soon too). *groans* Meetings and work NEVER ENDS for this module....
TR3001: S/U or no S/U, there's still work to be done for this one. and it seems like i'm going to be the one presenting (i hope the jinx doesn't strike). It seems we have something going but not sure what. and i'm beginning to think that this is another of those "why on earth did i choose this" type of mod.... but at least this time round i know the answer - its (somewhat) related to my field of interest.
Well, back to the grind... and see you next month.... hahahahaha
Friday, March 16, 2007
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